using System;
using ns27;
using Triton.Game.Mono;

namespace Triton.Game.Mapping
{
	[Attribute38("ExistingAccoundSound")]
	public class ExistingAccoundSound : MonoClass
	{
		public string m_buttonClick => method_4("m_buttonClick");

		public string m_popupShow => method_4("m_popupShow");

		public string m_popupHide => method_4("m_popupHide");

		public string m_innkeeperWelcome => method_4("m_innkeeperWelcome");

		public ExistingAccoundSound(IntPtr address, string className)
			: base(address, className)
		{
		}

		public ExistingAccoundSound(IntPtr address)
			: this(address, "ExistingAccoundSound")
		{
		}
	}
}
